An anti-addiction system aimed at preventing Internet addiction among young people will be officially launched in all regions of World of Warcraft in China today, with players' continuous online time controlled and a real-name authentication system implemented. The reporter learned from the official website of World of Warcraft that in order to approve whether the player is at least 18 years old, all user accounts will be submitted to the public security department for verification.
NetEase, Kingsoft launch is imminent
According to relevant national regulations, all online games will be embedded in the anti-addiction system in the future. World of Warcraft, with hundreds of millions of players, was the first to launch. How did other game operators react? Liang Xiaohua, manager of Guangzhou NetEase Interactive Entertainment Co., Ltd. told reporters yesterday that the two online games they developed, "A Chinese Journey to the West 2" and "Dream Journey to the West", will officially launch the anti-addiction system at midnight on July 16, "In fact, as early as 2005 when the standard was introduced, we began to add anti-addiction system modules in all products, and have been testing until recently. " Liang Xiaohua said that the official website will soon launch a detailed real-name authentication rules. "Our game can activate the anti-addiction system at any time." Jinshan company online game marketing Miss Xu said that at present, the company's many online games have opened a test area, the feedback effect is good.
Real-name authentication is imminent
"Continuous online time more than 3 hours, experience value, income halved; After five hours, the payoff drops to zero." The target of the anti-addiction system is underage players. In order to avoid "killing" adult players, many games have added an "identity reset system". "Warcraft" stipulates that after successful application, after a 7-day inspection period, qualified players can successfully enter the game again. Jinshan said that because an account can "play" all the games, before entering the game, you must enter the real ID number, if underage, it will show "the account is under 18 years old." Players will be disqualified for false ID.
It is not realistic to play several games against "anti-addiction"
Xiao Jin claims to be a hardcore player with a net age of 6 years. For the anti-addiction system that is about to be launched, he is not impressed. "It only sets a limit of three hours for one game, it doesn't specify how many games to play. As long as you play several games in a row, you will not be restricted by the Internet time?" Although there are many similar voices online, industry insiders believe that this idea is not realistic. The person in charge of the Nanjing Internet Service Association said that the survey found that the loyalty of online game players is high. Because many games pay attention to teamwork, and the game partner's feelings need long-term maintenance; In addition, online games are indeed very expensive, usually an online game player a month investment in 50 200 yuan, if you play multiple games at the same time, financial resources must be tight.